skyone Posted June 14, 2012 Author Report Posted June 14, 2012 (edited) i updated the first page with the list of the needed parts and the wiring scheme, they are almost final the arduino code is not yet final, i must add the option to play soundtracks or any other song when the selector is pressed more than 2 seconds. actually i cant work on blaster because i left my dremel to my friend who is helping me to assembly the ATA armor.. Edited June 14, 2012 by skyone Quote
TD-3425 Posted June 16, 2012 Report Posted June 16, 2012 Manuel I'll gladly pay you if you could build a kit for me. This is amazing work!!!! Quote
skyone Posted June 20, 2012 Author Report Posted June 20, 2012 (edited) Manuel I'll gladly pay you if you could build a kit for me. This is amazing work!!!! thanks for the trust, i will consider that at the end of the project today i received the cheaper sound modules, they are wonderful smaller than the mp3 board i was using. This sound module support Micro-SD card (1gb max? to be verified) Now i must check on internet what kind of version i got (v.1.5 / 2012.01.12), if can be powered with 5v since it is written on the board, the right pin in/out scheme, if i got the serial version as excepted, ecc.. edit: i can't get this small board to work.. i turned the soldered pin to 5volts, connected all the required pins, added a 1gb microSD with sounds, and started a test sketch but it keeps dead. Have to spend more time on it, but now have to study for final exams at university.. Edited July 7, 2012 by skyone Quote
boo[TK] Posted July 8, 2012 Report Posted July 8, 2012 I would be interested in seeing what "includes" you are using at the top of the Arduino code and also the functions used to the play the sounds. I have been trying to add sound to a blaster that I have been working on but I am not sure how to interface the arduino with the sound modules. Quote
skyone Posted July 15, 2012 Author Report Posted July 15, 2012 just a small update: the cheaper sound module based on WT020-SD integrated circuit is not good for this project, too many issues with transmission protocol and low sound quality! this is my video test Quote
trooper_jel Posted July 18, 2012 Report Posted July 18, 2012 3rd button added with reload weapon function added sound effect when empty ammo is reached added sound effect when reloading the weapon added led status ON / OFF added sound at start-up added led status of empty ammo (this should be upgraded to 4 leds ammo status: Green-Green-Yellow-Red- to be installed in the hengster counter) since now i configured 10 weapons sound effects with ammo limit and 3 "fun effects" (suchs as chewbacca voice) unlimited rationalized the C script (10Kbyte used / 32Kbyte) changed the light effects to the plan: 06/06/2012 UPDATE LIST OF COMPONENT PARTS as fire effect on nozzle will not be used a single superbright red led but an RBG 3 watt (Red Blue Green) superbright led (4,50 euro) to have more colors, combined or unique, such as electric, flames, gun fire ecc.. NOTE the led must have all the 6 pin (anode and cathode)! as this: it needs also a constant current driver (because arduino can't afford its amperage, so must be connected to the power source with a driver to control the current) and a dimmer to control the fading of the colors. I have found this: with minor mods (read here), is appropiate. Needs one driver for each led (3 drivers total). added hardware to the plan: Mini Amplifier AMP Board 3W+3W DC 5V euro 2,58 ebayhong kong 2 speakers that fit the E11 pipe as this (they fit a E11 pipe with inner diameter of 35mm) ,tested, good and loud sound 8 ohm 2 watt, euro 5.29 the pair 10 SEGMENT LED BAR GRAPH DISPLAY - Kingbright DC-7G3HWA to be used into the hengster counter 2 euro + shipping I am waiting the delivery of the components, they are cheap but shipping from China to Italy is very slow (3 weeks, 1 month). Hi this is my first Arduino project & I was hoping for a link to the code that you used for this build. Any chance you can post it on here to give me somewhere to start from. Cheers Jel Quote
skyone Posted July 19, 2012 Author Report Posted July 19, 2012 (edited) it's not final and very messy you can get here http://arduino.cc/fo...c,109432.0.html i also found that the analog pins of Arduino can be used as digital pins, that i completely used. So now i can add another button using analog pin to switch from sound effects weapon to mp3 player with selected tracks. Edited July 19, 2012 by skyone Quote
boo[TK] Posted July 20, 2012 Report Posted July 20, 2012 (edited) When you are finished with the R&D stage and ready to install this into the blaster, Instead of using the Arduino pro mini. I would follow this http://arduino.cc/en...inoToBreadboard and simply burn the bootloader and sketch to a ATmega328 chip. This will save you some cash as well as a little space. The ATmega328 chips run around 3 US dollars instead of the Arduino Mini Pro which is close to 20 US dollars. Using your arduino to program chips is not very difficult at all. I use mine to program ATTiny85 chips all the time. Edited July 20, 2012 by boo Quote
skyone Posted July 21, 2012 Author Report Posted July 21, 2012 (edited) i am spending time on building the trigger with doppydoo resin kit, it's not easy thing.. Edited July 21, 2012 by skyone Quote
skyone Posted August 2, 2012 Author Report Posted August 2, 2012 (edited) while i am still planning how to install the trigger, today i installed the selector button as for the trigger, i think i am going to pre-assemble between 2 metal sheet. Edited October 11, 2017 by skyone Quote
skyone Posted August 5, 2012 Author Report Posted August 5, 2012 (edited) new episode, the trigger button this is the most basic scheme for the trigger building i have found i installed it on 2 sheets of alluminium 0.8mm to avoid to install on the fragile resin for the same reason i glued a small bush (i cutted a small piece of an iternal pencil) into the trigger to avoid the resin touch it's working, and it's working well! i enjoy it! i wished an alluminium trigger as this but i cant wait one month for the delivery.. in the next episode i will cut the excess alluminium sheets and install into the pvc pipe Edited October 11, 2017 by skyone Quote
trooper_jel Posted August 6, 2012 Report Posted August 6, 2012 All I can find as a stun sound is this non-clean version: http://www.moviewavs...stunsetting.wav Edit: Found a better one! http://www.kiwi-nutz...ndfile=stun.wav Have you managed to find any clean samples for the rest of the build? I have just started my Hasbro blaster build with the doopydoos kit after seeing this fantastic tutorial & I'm finding it hard to track down the mp3 files. Quote
Locitus[Admin] Posted August 7, 2012 Report Posted August 7, 2012 Have you managed to find any clean samples for the rest of the build? I have just started my Hasbro blaster build with the doopydoos kit after seeing this fantastic tutorial & I'm finding it hard to track down the mp3 files. The rest of the build? What are you trying to do? You can't change the blaster sounds in a hasbro. This project is for building your own soundboard, not modifying an existing one. Quote
skyone Posted August 7, 2012 Author Report Posted August 7, 2012 (edited) clean samples from Jedy Knight academy PC game Edited August 7, 2012 by skyone 1 Quote
trooper_jel Posted August 7, 2012 Report Posted August 7, 2012 The rest of the build? What are you trying to do? You can't change the blaster sounds in a hasbro. This project is for building your own soundboard, not modifying an existing one. Sorry should have explained myself better, I'm only using the Hasbro as the blaster. I am using a Arduino nano with the mp3 board as described in the earlier posts. Im also going to fit Xbox 360 rumble pack into the grip for the recoil when i press the trigger. I will upload as soon as I have some better pictures of the build. Cheers for the advice on the clean samples SKYONE Quote
Locitus[Admin] Posted August 7, 2012 Report Posted August 7, 2012 Sorry should have explained myself better, I'm only using the Hasbro as the blaster. I am using a Arduino nano with the mp3 board as described in the earlier posts. Im also going to fit Xbox 360 rumble pack into the grip for the recoil when i press the trigger. I will upload as soon as I have some better pictures of the build. Cheers for the advice on the clean samples SKYONE Now you're making more sense. Well, good luck! Quote
trooper_jel Posted August 7, 2012 Report Posted August 7, 2012 clean samples from Jedy Knight academy PC game Im finding it a bit hard to track down the files, any chance you could email them to me please? It would be much appreciated Jeremy.ryan76@gmail.com Quote
skyone Posted August 8, 2012 Author Report Posted August 8, 2012 (edited) On 8/8/2012 at 1:06 AM, trooper_jel said: Im finding it a bit hard to track down the files, any chance you could email them to me please? It would be much appreciated Jeremy.ryan76@gmail.com so strange, that game is full of mp3s, maybe u have to unzip some audio file, i cant remember today i worked on the trigger guard, made in alluminium it's secured by two screws, the same that will keep the trigger-microswitch box attached on the PVC pipe. there is a third screw on the back of the handle tomorrow will solder the wires on the trigger-microswitch and try to install all on the pvc pipe. Edited October 11, 2017 by skyone Quote
skyone Posted August 11, 2012 Author Report Posted August 11, 2012 (edited) handle grip and trigger mounted! hard work but i did it the trigger mechanism is installed straight to the pvc pipe (1 screw on pipe, 2 screws on trigger), in that way If an accident happens to the handle can be replaced easily i also added a bit of grease that i use for airsoft gun into the trigger gear: now it stopped to make any noise next stages are: install the reload button install the mp3 player inside the counter install the battery inside the receiver Edited October 11, 2017 by skyone Quote
skyone Posted August 22, 2012 Author Report Posted August 22, 2012 (edited) today i worked on the reload button first i prepared the cover in alluminium where to install the toggle switch, that cover will protect also the first speaker the toggle switch is installed on a second sheet of alluminium, then secured with 2 screws on the cover. I didn't find the right screws for that job, tomorrow will buy them. the cover is secured on the pipe trought the 2 screws of the scope rail, and the 2 screws of the handle. Edited October 11, 2017 by skyone Quote
skyone Posted August 23, 2012 Author Report Posted August 23, 2012 (edited) today i got the right screws to secure the toggle switch, so i installed it now all the 3 buttons are fully operative, tested with tester in the back part of the pvc pipe there is enought space for the arduino nano, then the speaker. in the front part, the second speaker, the constant current regulators and finally the RGB led time to work on the mp3 player house (hengster counter) and then on the receiver where to store the battery (a phottix Lp-E8 for canon 550D) can't wait to see it working Edited October 11, 2017 by skyone Quote
skyone Posted August 24, 2012 Author Report Posted August 24, 2012 (edited) today worked on the hengster box first i desoldered and removed the pins from the board because the space inside for the use of the pins is not enought; i soldered only the wires needed for the project (power, R-L audio in/out, RX, data ground) then i secured the led bars on the back with 3 screws from inside then i planned the work on the box: that red part will be removed to insert and eject the SD_CARD an hole will be made on the hidden side of the box to let the wires go inside the blaster pipe the mp3 board will be secured with 4 screws over 4 small bases of forex, glued (E6000) inside the box Edited October 11, 2017 by skyone Quote
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