I've got a 850ArmorWorks R1TK set that I'm working on and I've seen a couple possible upgrades, one being rubber shoulder straps, and second being resin hand guards or potentially a styrene pattern. 11B30B4 has both on WhiteArmor but I had two problems, there is an inaccuracy on his straps, and I'm not sure he still offers them, and there is an error in his .stl for hand guards. With these roadblocks I fired up Fusion360 and got to work.
As far as handguard progress goes, I started out by gathering as much reference on WhiteArmor as available that shows flatter profile shots of the hand guards from what I'd call top, thumb, and front profiles. I collected photos from R1, Mando and Kenobi, pretty much every tk post Disney acquisition. Here is reference folder so people can see, but if anyone has clearer, flatter views, please put them here and It will allow me to improve upon my files. Photo Reference Folder Here is my methodology thus far for how I'm trying to get an orthographic view of the planes I need to be able to throw together a 3d print model.
I take my photos, scale and line them up along the edge of the thumb line
Then I start making outline shapes
Do that a lot of times and then you see the pattern forming
I delete the outliers and take the widest shapes and start taking corners and averaging them in illustrator. Then do this with other important profiles.
Thumb
Front
I arrived with this as the shape, but I've removed curves. The thumb has the flat average, which is wider, and the angled perspective view so I could have something to aim for when angling in the 3d model.
And after working in Fusion360 this is where I am at.
Please critique with photo reference and let me know how I can improve these files.