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Everything posted by Sly11
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Field Exercise Awards -- Post your milestones here
Sly11 replied to Alay's topic in Field Training Exercises
Congrats on the big 50! Updated for you. -
Welcome to FISD!
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Field Exercise Awards -- Post your milestones here
Sly11 replied to Alay's topic in Field Training Exercises
Congratulations on the 100!!! -
No shoulder bridge Kintsugi then. I'm actually further ahead on the Wiki document than the posts here, so give me a moment to catch up. I've got about half written and already with changes from the original draft posted at top of this thread. I'll look to see what needs changing on the bridges and post what we have so far in the next day or two.
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Right! My guess many will go 3D printed parts for this. Not sure how 3D printed rubber would work either, but there are other flexible filaments available too. If someone were to mold them out of a form of flexible plastic, that could also be a good possibility. Rubber shoulder bridges are also optional sold by a vendor and not necessarily supplied with a kit (maybe someone does, I haven't looked into that) There are only Jimmy and 850 making R1 kits currently with 3D printing on the rise as we have seen with Enock.
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Definitely helpful Adam. The more you look at all the references, the more you realize there are so many variations on screen. This is a complex costume of opportunities making it a little tougher to lock anything down. I think if we get it wrong, GML confusion will ensue If we get it right, and frequently use words like builder's discretion, similar to references, can etc etc, there is plenty of fun and individualism or let's call it "Builder's license" that can be used. Can you imagine a garrison or at a con a group of Night Troopers all looking different and then throw in a Captain Enoch would look! Totally amazing. That's even before the lights come on and it's zombie mode!!!
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Great work so far Benator, looking forward to seeing more progress.
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Hi Dana, Is the build complete? If not, I see you have already started a thread in the Capt Enoch build thread area. I would post any photos and build process in that one. The pre-approval area is for members who have built to an existing CRL, and they post here to get feedback on adjustments etc before applying to their GML for 501st approval. This CRL isn't active yet, and only a few have worked on, or are up to speed with how this new CRL is tracking. Your other thread is also in the right section where we are focusing on Enoch, and any large quantity of photos may be better off emailed to Chris who has done the major lifting on that CRL. As a minimum, you can add a front, rear, left and right side image to your existing build thread if your costume is close to completion, and also send Chris a DM with any questions you may have. @themaninthesuitcase
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Updated those. I will also add in the description for the wraps and requirements per level. These will be fleshed out further with some accurate details I received from our set contact last year. Wraps Basic Red wraps/bandages may be of a similar look to references. Builder discretion is allowed as long as it loosely aligns with the look and style of references. EI lvl2 Red wraps/bandages must be Chiffon material, wrapped in layers and distressed with fraying edges as per references. On some armor parts, loose wrap ends are also allowable. I have a lot more information for limb wrapping to add, this is more to create the baseline Centurion N/A I think we can get most of this into EI
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Great feedback Adam, and thank you for taking the time to look at this. I figured, if we can get the right descriptive text down for the helmet, then I can continue on with the rest of the parts using the same/similar verbiage. Agreed on your comments re the wraps on the helmet, and what I have been thinking about is an easier way to explain the overall wrappings as opposed to having it in deep explanation for every piece. I don't think we want to see Ramboesq looking buckets with a headband, lol. There is also an entirely gray bucket and some with no gray at all, so I called out "sections" as opposed to patches in the first draft above, I was only looking at 3 helmet references at the time to get a general look idea, but we could definitely expand on that explanation. Perhaps we add something like whole section instead of just section The helmet can be white, contain a gray section or be completely gray as per reference's builder's discretion on how this composition looks is allowable. If containing a gray section, it should be the entire part of the chosen section. No patches or partial areas are allowable as per reference. (Found other variations that disproved this) I agree, the eyes probably shouldn't be visible as we don't allow this at basic as per that section. How one pulls that off could be quite difficult with light inside a bucket, but I never underestimate the ingenuity of our members, so I'm sure someone will come up with a great solution to do this and share it on our forums. In reanimated mode, (Lights on in helmet) the wearers eyes should remain sufficiently obscured. Open for improved wording. If we can find a suitable screen reference showing ribbed bandages being used in the show, no reason we can't look into this further as a possible addition. I do tend to agree with Adam, that these may have been tidy up repairs made for the recent promo shoot. The clean area highlighted looks to me like the original wrap may have simply loosened and slipped down, rather than a new wrap being added. I would wager the colour differences might in part be caused by the lighting. These promo photos are much brighter lighting compared to the mostly dimmer look of the TV show.
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WIP Last Update 20/07/2024 First detailed draft: CRL Introduction for the Night Trooper Stormtrooper, ''Night Trooper ''TK'' Ahsoka: Season 1 The Night Troopers were stormtroopers who served Grand Admiral Thrawn during his exile on the planet Peridea. They were stationed aboard the Imperial I-class Star Destroyer Chimaera under the command of Captain Enoch. Night Troopers were all energized by the magic of the Great Mothers, granting them the ability to rise from the dead as reanimated corpses once the living trooper was deceased. This gave them an inhuman level of persistence, making them a truly formidable undead force. Helmet Traps (trapezoids on dome of helmet) and tears (area beneath the corners of eye lenses) are gray. Rear traps and tears have engraved vertical black lines. Lenses can be flat material, green in color, sufficiently dark enough to obscure the costumer's eyes. The “ear” bars are gray or painted gray, with the largest bar oval cutout painted black. Frown is painted gray and does not leave the teeth area. The space between the 8 teeth is hollow and backed with Black or Dark gray wire screen mesh. Tube stripes are medium blue, numbering 12 per side. The stripes are straight, not curved like ANH. Vocoder (vertically ribbed chin detail) is painted black. Aerators/Hovi mix tips (cylinders on either side of the vocoder) have a black exterior and silver in color screen mesh. Tears and traps may not be hand-painted. Tube stripes are recessed, and the recessed section painted blue or backed by blue mesh. Helmet shall have light to medium weathering as per references. The helmet can be white, contain a gray section or be completely gray as per reference's builder's discretion on how this composition looks is allowable. The helmet must contain the gold cracking (Kintsugi) effect. Paint pens or hand painted cracking to the surface is allowable. The cracking designs are up to the builder's discretion, as there are multiple references to work off. Red wrapping through eye sockets, teeth gaps or vents, as per references if desired. No head band or bandanna style wrapping is allowable. Note: The helmet is accurate in detail and proportion to official references. Many commercially available helmets or those considered disproportionate in size or shape are ineligible. The Black Series helmet is approvable if modified to meet the level 1 CRLs.| OPTIONAL Level two certification (if applicable): Lenses have a very slight curve and are convex in style. Flat lenses and ANH style bubble lenses are not permissible. Rank bar area on ear must be of the correct RO style and pattern, no ANH style ear bumps allowed. Head opening has black trim running all along the edge. Brow trim should be positioned ¼" above the eyes. Ear screws must not have a visible slot mark and be flush to the ear. Any gap between the ears and helmet will only appear to be a seam, not any bigger. Correct 'Hovi mic' aerator tips. Cracking (Kintsugi) effect, must be created using a Dremel or similar tool into the surface, gold colored paint or paint pens can be used to fill in the cracking. Chin section has a well-defined seam from the angles of the mouth. OPTIONAL Level three certification (if applicable) The Tube stripes are completely hollowed out, with a blue section underneath. Vocoder is tubular in nature with 7 vertical tubes. A visible gap must be present between the Vocoder and the helmet. The inside of each tear will be a raised area that is gray, with 8 engraved black lines, hand painted lines like ANH are not permitted. The frown shall be recessed to the proper depth, unlike standard ANH. The inside of each rear trap will be a raised area that is gray, with 13 engraved black vertical lines, hand painted lines like ANH are not permitted. The inside of each side trap will be a raised area that is gray. There is a small bump in the right eye socket (when worn) under the lens as an intended flaw to pay tribute to the original trilogy designers. Gold imitation leaf must be used for any patching and filling of cracks. Real gold leaf can be used but is not a requirement. LED light behind each lens emulating the look of a reanimated trooper shall be present. When switched on, the wearer should reflect the character of the reanimated Night troopers as seen in the series. In reanimated mode, (Lights on in helmet) the wearers eyes should remain sufficiently obscured. Shoulder Bridges They may be affixed with Velcro or adhesive. Shoulder bridges shall have light to medium weathering. Bridges can be white or gray or contain a gray or gold patch. There is no (Kintsugi) gold cracking effect. Red wraps/bandages can be present on one of the bridges and must be wrapped around the bridge. Red wraps/bandages may be of a similar look to references. Builder discretion is allowed as long as it loosely aligns with the look and style of references. OPTIONAL Level two certification (if applicable): Bridges shall be inserted behind the chest tabs and into slots of the backplate. OPTIONAL Level three certification (if applicable) Red wraps/bandages must be Chiffon material in similar colour and distressed as per references. Shoulder Bells One on each shoulder. The shoulders are considered effectively symmetrical; they may be worn interchangeably on the left and right shoulders and may have a black elastic strap that wraps around the inside of the bicep. Shoulder bells shall be light to medium weathering. The wearer can choose to paint a single bell gray as long as the total number of gray components of the costume is no greater than 3 pieces. Shoulder bell can contain gold patch or a gray patch. Shoulder bells must contain the gold cracking (Kintsugi) effect. Paint pens or hand painted cracking to the surface is allowable. The cracking design is up to the builder's discretion, as there are multiple references to work off. Red wraps/bandages may be of a similar look to references. Builder discretion is allowed as long as it loosely aligns with the look and style of references. These can be present as follows. On both, on one, or none at all. OPTIONAL Level two certification (if applicable): Cracking (Kintsugi) effect, must be created using a Dremel or similar tool into the surface, if using 3D files these cracking depressions must be present. Gold colored paint or paint pens can be used to fill in the cracking. OPTIONAL Level three certification (if applicable) There is no swoop on the shoulder bell raised area. There is no elastic strap that wraps around the inside of the bicep. Gold look leaf must be used for any patching and filling of cracks. Real gold leaf can be used, but is not a requirement. Red wraps/bandages must be Chiffon material in similar colour and distressed as per references. Upper Arm Armor (Biceps) Both biceps are symmetrical and interchangeable. The front strip is beveled and approximately ⅛" thick that does not extend beyond the bicep, and has a smaller cover strip layered thereon. Light to medium weathering as per references. The upper arms can be white or contain a gray repair section as per reference's builder's discretion on how this composition looks is allowable. One upper arm must contain the gold cracking (Kintsugi) effect. Paint pens or hand painted cracking to the surface is allowable. *The cracking designs are up to the builder's discretion, as there are multiple references to work off. Red wrapping may be added, as per references, if desired. Red wrappings continue around the armor and may have the appearance of loose ends. Wraps fold under the back opening and allow the armor to open and close as it does normally.| OPTIONAL Level two certification (if applicable): Cracking (Kintsugi) effect, must be created using a Dremel or similar tool into the surface, gold colored paint or paint pens can be used to fill in the cracking. OPTIONAL Level three certification (if applicable) Cover strips will cover both the front and back joints. Biceps are loosely held closed in the back with elastic, shock cord (bungee cord) or white Velcro and are designed to remain flexible. Imitation Gold leaf must be used for any patching and filling of cracks. Real gold leaf can be used, but is not a requirement. Red wraps/bandages must be Chiffon material in similar colour and distressed as per references. Forearm Armor The front strip is beveled and approximately ⅛" thick that does not extend beyond the bicep, and has a smaller cover strip layered thereon. Light to medium weathering as per references. At least one forearm must contain the gold cracking (Kintsugi) effect. Paint pens or hand painted cracking to the surface is allowable. The cracking designs are up to the builder's discretion, as there are multiple references to work off. Red wrapping may be added, as per references if desired. Red wrappings continue around the armor. Wraps fold under the back opening and allow the armor to open and close as it does normally. It is suggested that one forearm have red wrappings per screen references. OPTIONAL Level two certification (if applicable): Cracking (Kintsugi) effect, must be created using a Dremel or similar tool into the surface, gold colored paint or paint pens can be used to fill in the cracking. OPTIONAL Level three certification (if applicable) Forearms are loosely held closed in the back with elastic, shock cord (bungee cord) or white Velcro and are designed to remain flexible. Cover strips will cover both the top and bottom joints. Imitation Gold leaf must be used for any patching and filling of cracks. Real gold leaf can be used, but is not a requirement. Red wraps/bandages must be Chiffon material in similar colour and distressed as per references.
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UPDATE: I have started building the Wiki for this costume. As per the first draft in this thread, with some adjustments. As I venture through it, updates will be posted as to more input and direction we go at each level. Just some baselines on the coloured pieces, flexibility in what pieces a member chooses to be grey seems most reasonable. A maximum of three pieces of armour including the helmet or sections there of are permitted Weathering as per earlier discussion can be medium to light and also allow member discretion. Cracks will also be covered by prior discussion in this thread, and crack patterns should also be open to member discretion for an ease and simplicity, unless anyone has more input. Base level, cracks can be surface applied in paint/ paint pen etc. LvL 2 for cracks to be Dremelled into the surface and painted/gold or paint pen etc Lvl 3 Gold "look" leaf applied to the cracks. As Chris pointed out, certainly no need to go to real gold leaf expense unless you really wanted too, but the application is true to the original source. We will have an additional gallery linked to this CRL with several screenshots to give members ideas on patterns and combos.
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Welcome, Dave. I know a few troopers with beards, and they all wear balaclavas to keep their beards inside the helmet. Seems to work very well, but that would also be determined by how magnificent your bear actually may be to fit it all in nicley.
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Great photos and congrats on your first troops.
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You are going very well with this build, Tom, great work.
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9yrs in the closet...no Tom Cruise jokes thank you.
Sly11 replied to StormTroopa's topic in ANH Build Threads
Welcome Mark, You are in the right place for asking questions, that is for certain. There is no such thing as a dumb question here, so please feel free to ask as many as you need so we can best assist you through this journey. -
CommanderMeiloorun's Night Trooper (Ezra) Build
Sly11 replied to CommanderMeiloorun's topic in Night Trooper Build Threads
Progressing nicely.